Features

At the very basic level, developing using Wite is not that much different from using a static file server. However, Wite provides many enhancements over native ESM imports to support various features that are typically seen in bundler-based setups.

NPM Dependency Resolving and Pre-Bundling

Native ES imports do not support bare module imports like the following:

import { someMethod } from 'my-dep'

The above will throw an error in the browser. Wite will detect such bare module imports in all served source files and perform the following:

  1. Pre-bundle them to improve page loading speed and convert CommonJS / UMD modules to ESM. The pre-bundling step is performed with esbuild and makes Wite's cold start time significantly faster than any JavaScript-based bundler.

  2. Rewrite the imports to valid URLs like /node_modules/.wite/my-dep.js?v=f3sf2ebd so that the browser can import them properly.

Dependencies are Strongly Cached

Wite caches dependency requests via HTTP headers, so if you wish to locally edit/debug a dependency, follow the steps here.

Hot Module Replacement

Wite provides an HMR API over native ESM. Frameworks with HMR capabilities can leverage the API to provide instant, precise updates without reloading the page or blowing away application state. Wite provides first-party HMR integrations for Kdu Single File Components and React Fast Refresh.

Note you don't need to manually set these up - when you create an app via create-wite, the selected templates would have these pre-configured for you already.

TypeScript

Wite supports importing .ts files out of the box.

Wite only performs transpilation on .ts files and does NOT perform type checking. It assumes type checking is taken care of by your IDE and build process (you can run tsc --noEmit in the build script or install kdu-tsc and run kdu-tsc --noEmit to also type check your *.kdu files).

Wite uses esbuild to transpile TypeScript into JavaScript which is about 20~30x faster than vanilla tsc, and HMR updates can reflect in the browser in under 50ms.

Use the Type-Only Imports and Export syntax to avoid potential problems like type-only imports being incorrectly bundled. for example:

import type { T } from 'only/types'
export type { T }

TypeScript Compiler Options

Some configuration fields under compilerOptions in tsconfig.json require special attention.

isolatedModules

Should be set to true.

It is because esbuild only performs transpilation without type information, it doesn't support certain features like const enum and implicit type-only imports.

You must set "isolatedModules": true in your tsconfig.json under compilerOptions, so that TS will warn you against the features that do not work with isolated transpilation.

However, some libraries don't work well with "isolatedModules": true. You can use "skipLibCheck": true to temporarily suppress the errors until it is fixed upstream.

useDefineForClassFields

Starting from Wite 2.5.0, the default value will be true if the TypeScript target is ESNext. It is consistent with the behavior of tsc 4.3.2 and later. It is also the standard ECMAScript runtime behavior.

But it may be counter-intuitive for those coming from other programming languages or older versions of TypeScript. You can read more about the transition in the TypeScript 3.7 release notes.

If you are using a library that heavily relies on class fields, please be careful about the library's intended usage of it.

Most libraries expect "useDefineForClassFields": true, such as MobX, etc.

But a few libraries haven't transitioned to this new default yet, including lit-element. Please explicitly set useDefineForClassFields to false in these cases.

Other Compiler Options Affecting the Build Result

If migrating your codebase to "isolatedModules": true is an unsurmountable effort, you may be able to get around it with a third-party plugin such as rollup-plugin-friendly-type-imports. However, this approach is not officially supported by Wite.

Client Types

Wite's default types are for its Node.js API. To shim the environment of client side code in a Wite application, add a d.ts declaration file:

/// <reference types="wite/client" />

Also, you can add wite/client to compilerOptions.types of your tsconfig:

{
  "compilerOptions": {
    "types": ["wite/client"]
  }
}

This will provide the following type shims:

  • Asset imports (e.g. importing an .svg file)
  • Types for the Wite-injected env variables on import.meta.env
  • Types for the HMR API on import.meta.hot

Kdu

Wite provides first-class Kdu support:

  • Kdu 3 SFC support via @witejs/plugin-kdu
  • Kdu 3 JSX support via @witejs/plugin-kdu-jsx
  • Kdu 2 support via @nkduy/wite-plugin-kdu2

JSX

.jsx and .tsx files are also supported out of the box. JSX transpilation is also handled via esbuild, and defaults to the React 16 flavor. React 17 style JSX support in esbuild is tracked here.

Kdu users should use the official @witejs/plugin-kdu-jsx plugin, which provides Kdu 3 specific features including HMR, global component resolving, directives and slots.

If not using JSX with React or Kdu, custom jsxFactory and jsxFragment can be configured using the esbuild option. For example for Preact:

// wite.config.js
import { defineConfig } from 'wite'

export default defineConfig({
  esbuild: {
    jsxFactory: 'h',
    jsxFragment: 'Fragment'
  }
})

More details in esbuild docs.

You can inject the JSX helpers using jsxInject (which is a Wite-only option) to avoid manual imports:

// wite.config.js
import { defineConfig } from 'wite'

export default defineConfig({
  esbuild: {
    jsxInject: `import React from 'react'`
  }
})

CSS

Importing .css files will inject its content to the page via a <style> tag with HMR support. You can also retrieve the processed CSS as a string as the module's default export.

@import Inlining and Rebasing

Wite is pre-configured to support CSS @import inlining via postcss-import. Wite aliases are also respected for CSS @import. In addition, all CSS url() references, even if the imported files are in different directories, are always automatically rebased to ensure correctness.

@import aliases and URL rebasing are also supported for Sass and Less files (see CSS Pre-processors).

PostCSS

If the project contains valid PostCSS config (any format supported by postcss-load-config, e.g. postcss.config.js), it will be automatically applied to all imported CSS.

CSS Modules

Any CSS file ending with .module.css is considered a CSS modules file. Importing such a file will return the corresponding module object:

/* example.module.css */
.red {
  color: red;
}
import classes from './example.module.css'
document.getElementById('foo').className = classes.red

CSS modules behavior can be configured via the css.modules option.

If css.modules.localsConvention is set to enable camelCase locals (e.g. localsConvention: 'camelCaseOnly'), you can also use named imports:

// .apply-color -> applyColor
import { applyColor } from './example.module.css'
document.getElementById('foo').className = applyColor

CSS Pre-processors

Because Wite targets modern browsers only, it is recommended to use native CSS variables with PostCSS plugins that implement CSSWG drafts (e.g. postcss-nesting) and author plain, future-standards-compliant CSS.

That said, Wite does provide built-in support for .scss, .sass, .less, .styl and .stylus files. There is no need to install Wite-specific plugins for them, but the corresponding pre-processor itself must be installed:

# .scss and .sass
npm add -D sass

# .less
npm add -D less

# .styl and .stylus
npm add -D stylus

If using Kdu single file components, this also automatically enables <style lang="sass"> et al.

Wite improves @import resolving for Sass and Less so that Wite aliases are also respected. In addition, relative url() references inside imported Sass/Less files that are in different directories from the root file are also automatically rebased to ensure correctness.

@import alias and url rebasing are not supported for Stylus due to its API constraints.

You can also use CSS modules combined with pre-processors by prepending .module to the file extension, for example style.module.scss.

Static Assets

Importing a static asset will return the resolved public URL when it is served:

import imgUrl from './img.png'
document.getElementById('hero-img').src = imgUrl

Special queries can modify how assets are loaded:

// Explicitly load assets as URL
import assetAsURL from './asset.js?url'
// Load assets as strings
import assetAsString from './shader.glsl?raw'
// Load Web Workers
import Worker from './worker.js?worker'
// Web Workers inlined as base64 strings at build time
import InlineWorker from './worker.js?worker&inline'

More details in Static Asset Handling.

JSON

JSON files can be directly imported - named imports are also supported:

// import the entire object
import json from './example.json'
// import a root field as named exports - helps with tree-shaking!
import { field } from './example.json'

Glob Import

Wite supports importing multiple modules from the file system via the special import.meta.glob function:

const modules = import.meta.glob('./dir/*.js')

The above will be transformed into the following:

// code produced by wite
const modules = {
  './dir/foo.js': () => import('./dir/foo.js'),
  './dir/bar.js': () => import('./dir/bar.js')
}

You can then iterate over the keys of the modules object to access the corresponding modules:

for (const path in modules) {
  modules[path]().then((mod) => {
    console.log(path, mod)
  })
}

Matched files are by default lazy loaded via dynamic import and will be split into separate chunks during build. If you'd rather import all the modules directly (e.g. relying on side-effects in these modules to be applied first), you can use import.meta.globEager instead:

const modules = import.meta.globEager('./dir/*.js')

The above will be transformed into the following:

// code produced by wite
import * as __glob__0_0 from './dir/foo.js'
import * as __glob__0_1 from './dir/bar.js'
const modules = {
  './dir/foo.js': __glob__0_0,
  './dir/bar.js': __glob__0_1
}

import.meta.glob and import.meta.globEager also support importing files as strings (similar to Importing Asset as String) with the Import Reflection syntax:

const modules = import.meta.glob('./dir/*.js', { as: 'raw' })

The above will be transformed into the following:

// code produced by wite
const modules = {
  './dir/foo.js': '{\n  "msg": "foo"\n}\n',
  './dir/bar.js': '{\n  "msg": "bar"\n}\n'
}

Note that:

  • This is a Wite-only feature and is not a web or ES standard.
  • The glob patterns are treated like import specifiers: they must be either relative (start with ./) or absolute (start with /, resolved relative to project root) or an alias path (see resolve.alias option).
  • The glob matching is done via fast-glob - check out its documentation for supported glob patterns.
  • You should also be aware that glob imports do not accept variables, you need to directly pass the string pattern.
  • The glob patterns cannot contain the same quote string (i.e. ', ", `) as outer quotes, e.g. '/Tom\'s files/**', use "/Tom's files/**" instead.

WebAssembly

Pre-compiled .wasm files can be directly imported - the default export will be an initialization function that returns a Promise of the exports object of the wasm instance:

import init from './example.wasm'

init().then((exports) => {
  exports.test()
})

The init function can also take the imports object which is passed along to WebAssembly.instantiate as its second argument:

init({
  imports: {
    someFunc: () => {
      /* ... */
    }
  }
}).then(() => {
  /* ... */
})

In the production build, .wasm files smaller than assetInlineLimit will be inlined as base64 strings. Otherwise, they will be copied to the dist directory as an asset and fetched on-demand.

Web Workers

Import with Constructors

A web worker script can be imported using new Worker() and new SharedWorker(). Compared to the worker suffixes, this syntax leans closer to the standards and is the recommended way to create workers.

const worker = new Worker(new URL('./worker.js', import.meta.url))

The worker constructor also accepts options, which can be used to create "module" workers:

const worker = new Worker(new URL('./worker.js', import.meta.url), {
  type: 'module'
})

Import with Query Suffixes

A web worker script can be directly imported by appending ?worker or ?sharedworker to the import request. The default export will be a custom worker constructor:

import MyWorker from './worker?worker'

const worker = new MyWorker()

The worker script can also use import statements instead of importScripts() - note during dev this relies on browser native support and currently only works in Chrome, but for the production build it is compiled away.

By default, the worker script will be emitted as a separate chunk in the production build. If you wish to inline the worker as base64 strings, add the inline query:

import MyWorker from './worker?worker&inline'

See Worker Options for details on configuring the bundling of all workers.

Build Optimizations

Features listed below are automatically applied as part of the build process and there is no need for explicit configuration unless you want to disable them.

CSS Code Splitting

Wite automatically extracts the CSS used by modules in an async chunk and generates a separate file for it. The CSS file is automatically loaded via a <link> tag when the associated async chunk is loaded, and the async chunk is guaranteed to only be evaluated after the CSS is loaded to avoid FOUC.

If you'd rather have all the CSS extracted into a single file, you can disable CSS code splitting by setting build.cssCodeSplit to false.

Preload Directives Generation

Wite automatically generates <link rel="modulepreload"> directives for entry chunks and their direct imports in the built HTML.

Async Chunk Loading Optimization

In real world applications, Rollup often generates "common" chunks - code that is shared between two or more other chunks. Combined with dynamic imports, it is quite common to have the following scenario:

In the non-optimized scenarios, when async chunk A is imported, the browser will have to request and parse A before it can figure out that it also needs the common chunk C. This results in an extra network roundtrip:

Entry ---> A ---> C

Wite automatically rewrites code-split dynamic import calls with a preload step so that when A is requested, C is fetched in parallel:

Entry ---> (A + C)

It is possible for C to have further imports, which will result in even more roundtrips in the un-optimized scenario. Wite's optimization will trace all the direct imports to completely eliminate the roundtrips regardless of import depth.